

It's just as easy and simple to set up as the SS2 host is - one person hosts, the rest simply connect to the IP address. Since it's just four of us (max for SS2), I think Roger Wilco is probably the most maintenance-free method for running voice-over-IP. If we had 10-16 players, a Teamspeak server would probably be the best option. It seems ridiculous to set up a separate machine just to be a server for the voice chat. I've looked at some of the server things, and I'm not sure if it allows you to run the server and the client on the same machine, or what. I have used Teamspeak *client* successfully, too, but never the server. It works, there is little or no lag, and it will most surely rock when we can get 3 or 4 of us in there. Soulblazer has the ISO or something virtually loaded while his real CD is on loan or something, so I'm not sure what's going on with that have to ask him. Neither one of us had the noCD crack, but I'm assuming that this patch wouldn't work. After a fresh install, we connected to each other fine. Soulblazer had the texture patches and had modified some of the cfg files to lower the spawn rate - we're pretty sure that those were the reason we couldn't connect to each other initially (there may also have been some router problems, but we eliminated those). I have the patch if anyone needs it I believe it's also widely available. Everyone needs to be running the same version of the game. You may need to downgrade your drivers to get it to work.

I had version 45.23 and those seemed to work fine. the latest nVidia detonator drivers won't work with the game.

Well, Soulblazer and I fired up SS2 and tried to get it working tonight.
